nunu.ai vs modl.ai: AI playtesting and QA bots
Both use AI agents to play your game and find bugs, so you write fewer test scripts. They differ in setup and in who they're priced for.
| nunu.ai | modl.ai | |
|---|---|---|
| Can you ship it? | Nothing to ship A testing tool: nothing it makes goes into your game. Source | Nothing to ship A testing tool: nothing it makes goes into your game. |
| Best for | AI agents that play your build from plain-English test plans | Automated QA bots and stand-in players for multiplayer |
| Confirmed features | Not confirmed yet | Not confirmed yet |
| Free option | Free Starter plan with 2,000 one-time credits; Self-Serve is $200/mo. Source | Pricing by quote; no public self-serve price. Source |
| Price | Starter free (2,000 one-time credits). Self-Serve $200/mo. Enterprise custom | Contact for pricing |
| Works with | PC, iOS, Android (consoles announced as coming) | PC, mobile, PlayStation |
| Maker | nunu.ai | modl.ai |
| Last checked | Oct 18, 2026 (source) | Oct 17, 2026 (source) |
| Try it | Visit nunu.ai | Visit modl.ai |
Pick nunu.ai if…
You want agents that watch the screen and use keyboard, mouse or touch like a player, with no engine integration, on PC, iOS and Android.
Pick modl.ai if…
You're a funded team that also wants human-like bots to fill multiplayer matches, or you need PlayStation support.
Our verdicts
nunu.ai
Agents watch the screen and use keyboard, mouse or touch like a player, so no engine integration is needed (an optional SDK goes deeper). Tests run on real PC, iOS and Android devices. The free Starter credits are a one-time allowance, so treat it as a trial; ongoing use starts at $200 a month.
modl.ai
Upload a build and its bots explore, find crashes and run tests you describe in plain language. modl:play adds human-like bots to fill matches. Pricing is by quote, so it suits funded teams more than solo devs.
See every test & ship pick. Prices change often, so confirm on each maker's site before you buy.
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