{
  "updated": "2026-10-18",
  "categories": [
    {
      "slug": "code-engine",
      "name": "Code & engine",
      "short": "Coding assistants and editor agents for any engine",
      "intro": "AI that writes code, wires Blueprints and scripts, or drives the editor for you, in Unreal, Unity, Godot and beyond. Unreal has the deepest coverage: since Unreal Engine 5.8, Epic ships its own MCP plugin, so most Unreal agents now plug into the engine the same way.",
      "color": "#4a9eff"
    },
    {
      "slug": "characters-animation",
      "name": "Characters & animation",
      "short": "NPC dialogue, mocap and posing",
      "intro": "Tools for characters that move and talk: webcam motion capture, AI-assisted posing, and NPCs that hold a conversation.",
      "color": "#e8a33d"
    },
    {
      "slug": "art-3d-assets",
      "name": "Art & 3D assets",
      "short": "Models, textures and concept art",
      "intro": "Generate props, characters and textures. Read the license line on each pick: some free tiers are non-commercial, which matters the moment you sell your game.",
      "color": "#5cc98b"
    },
    {
      "slug": "sound-voice",
      "name": "Sound & voice",
      "short": "Voice lines, SFX and music",
      "intro": "Voice acting, sound effects and soundtrack. Free tiers here usually exclude commercial use, so budget for a paid month before you ship.",
      "color": "#c77dff"
    },
    {
      "slug": "stream-promote",
      "name": "Stream & promote",
      "short": "Clips, shorts and devlog reach",
      "intro": "Turn devlog streams and gameplay into short clips for TikTok, Shorts and Reels without editing by hand.",
      "color": "#ff6b6b"
    },
    {
      "slug": "test-ship",
      "name": "Test & ship",
      "short": "AI playtesting and QA",
      "intro": "AI agents that play your build and report bugs, plus what Steam asks you to disclose about AI content before launch.",
      "color": "#3dd6d0"
    }
  ],
  "tools": [
    {
      "id": "ue58-mcp",
      "name": "Unreal Engine 5.8 MCP plugin",
      "maker": "Epic Games",
      "category": "code-engine",
      "bestFor": "Connecting any AI model to your Unreal project",
      "verdict": "Epic's official bridge between AI models and the engine. It exposes Blueprints, assets, levels, materials and meshes to whatever model you connect, including Claude and Gemini. It is marked Experimental, so commit or back up your project before letting an agent loose.",
      "price": "Free with Unreal Engine 5.8",
      "priceShort": "Free with Unreal 5.8",
      "engines": "Unreal 5.8",
      "url": "https://www.unrealengine.com/news/unreal-engine-5-8-is-now-available",
      "source": "https://www.unrealengine.com/news/unreal-engine-5-8-is-now-available",
      "checked": "2026-10-18",
      "platforms": [
        "unreal"
      ],
      "commercial": {
        "status": "free",
        "note": "Covered by the Unreal EULA: 5% royalty only above $1M gross revenue.",
        "source": "https://www.unrealengine.com/en-US/license",
        "checked": "2026-10-18",
        "conditions": true
      }
    },
    {
      "id": "epic-developer-assistant",
      "name": "Epic Developer Assistant",
      "maker": "Epic Games",
      "category": "code-engine",
      "bestFor": "Learning how Unreal wants something done",
      "verdict": "Epic's own AI helper, on the web and in a slide-out panel inside UEFN. It answers questions, gives step-by-step guidance and drafts Verse or C++ snippets rather than editing your project, so treat it as a tutor next to a coding agent. Users report it can lag the newest engine release, so double-check answers about 5.8 features.",
      "price": "No price listed by Epic",
      "priceShort": "No price listed",
      "engines": "Unreal, UEFN",
      "url": "https://dev.epicgames.com/community/learning/tutorials/5EKK/fortnite-epic-developer-assistant-for-uefn-building-a-project-with-verse",
      "source": "https://dev.epicgames.com/community/assistant/unreal-engine",
      "checked": "2026-10-17",
      "platforms": [
        "unreal"
      ]
    },
    {
      "id": "ue-skills-claude-code",
      "name": "Unreal Engine Skills for Claude Code",
      "maker": "Epic Games",
      "category": "code-engine",
      "bestFor": "Driving the running Unreal Editor from Claude Code",
      "verdict": "An official Epic plugin that connects Claude Code to the editor's MCP server and teaches it Unreal conventions. Install takes one command. It gives the agent broad live access to the editor, so keep it on a project under version control.",
      "price": "Free, MIT license (Claude Code plan required)",
      "priceShort": "Free (needs a Claude plan)",
      "engines": "Unreal 5.8",
      "url": "https://github.com/EpicGames/unreal-engine-skills-for-claude-code-plugin",
      "source": "https://github.com/EpicGames/unreal-engine-skills-for-claude-code-plugin",
      "checked": "2026-10-18",
      "platforms": [
        "unreal"
      ],
      "commercial": {
        "status": "paid",
        "note": "Plugin is MIT; Claude Code itself needs a paid Claude plan.",
        "source": "https://claude.com/pricing",
        "checked": "2026-10-15"
      }
    },
    {
      "id": "aura",
      "name": "Aura",
      "maker": "Ramen VR",
      "category": "code-engine",
      "bestFor": "An agent that builds, launches and tests its own work",
      "verdict": "Works in both Blueprints and C++, and can launch the game to check its changes instead of stopping at code. Since absorbing Coplay it covers Unity too. One catch: the unlimited Auto Mode requires you to allow training on your chats.",
      "price": "2-week free trial; Indie $10/mo, Pro $40/mo, Ultimate $200/mo (all billed annually)",
      "priceShort": "Trial, then from $10/mo",
      "engines": "Unreal 5.4–5.8, Unity 2022.3+",
      "url": "https://www.tryaura.dev/",
      "source": "https://www.tryaura.dev/about/",
      "checked": "2026-10-17",
      "platforms": [
        "unreal",
        "unity"
      ],
      "commercial": {
        "status": "paid",
        "note": "You own the output; after the 2-week trial you need a plan, from $10/mo billed yearly",
        "source": "https://www.tryaura.dev/terms-of-service",
        "checked": "2026-10-17"
      }
    },
    {
      "id": "ludus-ai",
      "name": "Ludus AI",
      "maker": "Ludus AI",
      "category": "code-engine",
      "bestFor": "Blueprints, C++, VFX and behavior trees with whole-project context",
      "verdict": "A plugin that reads your whole project, so its Blueprints call your own classes and sounds instead of placeholders. You approve each change before it lands. The free account has no credits, so plan on the trial or a paid plan.",
      "price": "Pro $25/mo or $20/mo yearly. 14-day trial (card required)",
      "priceShort": "Trial, then from $20/mo",
      "engines": "Unreal 5.4–5.8 (Windows, macOS, Linux)",
      "url": "https://ludusengine.com/",
      "source": "https://ludusengine.com/",
      "checked": "2026-10-18",
      "platforms": [
        "unreal"
      ],
      "commercial": {
        "status": "paid",
        "note": "Free account has no credits; Pro from $20/mo yearly. Terms say you own outputs.",
        "source": "https://ludusengine.com/terms",
        "checked": "2026-10-18"
      }
    },
    {
      "id": "ultimate-engine-copilot",
      "name": "Ultimate Engine CoPilot",
      "maker": "BlueprintsLab",
      "category": "code-engine",
      "bestFor": "All-in-one Unreal copilot that runs its own models or your keys",
      "verdict": "A Fab plugin (formerly Ultimate Blueprint Generator) that builds Blueprints, C++, UI, VFX and levels, can play-test a level and profile frame rate, and generates models, textures and audio in the editor. Run it on the seller's models, your own API keys, local models through Ollama or LM Studio, or drive it from Claude Code. It asks before editing. Windows only, and the listing states no terms for what it generates.",
      "price": "Paid plugin on Fab, or an Indie monthly plan with AI tokens included",
      "priceShort": "Paid on Fab, or monthly",
      "engines": "Unreal 5.7–5.8 (Windows)",
      "url": "https://www.fab.com/listings/8d776721-5da3-44ce-b7ef-be17a023be59",
      "source": "https://www.fab.com/listings/8d776721-5da3-44ce-b7ef-be17a023be59",
      "checked": "2026-10-17",
      "platforms": [
        "unreal"
      ],
      "commercial": {
        "status": "varies",
        "note": "Per-seat Fab license; your rights to generated output depend on which AI model you use",
        "source": "https://www.fab.com/listings/8d776721-5da3-44ce-b7ef-be17a023be59",
        "checked": "2026-10-17"
      }
    },
    {
      "id": "claude-code",
      "name": "Claude Code",
      "maker": "Anthropic",
      "category": "code-engine",
      "bestFor": "Deep C++ work across a large codebase",
      "verdict": "A general coding agent that runs in your terminal or IDE. On its own it knows C++, not your editor state; paired with Epic's official skills plugin above, it can also drive the running editor.",
      "price": "Included with Claude Pro ($20/mo in the US; varies by region)",
      "priceShort": "With Claude Pro ($20/mo)",
      "engines": "Any (official Unreal plugin available)",
      "url": "https://claude.com/claude-code",
      "source": "https://code.claude.com/docs/en/overview",
      "checked": "2026-10-17",
      "platforms": [
        "any",
        "unreal"
      ],
      "commercial": {
        "status": "paid",
        "note": "Needs a paid Claude plan (Pro from $17/mo yearly); terms assign outputs to you.",
        "source": "https://claude.com/pricing",
        "checked": "2026-10-15"
      }
    },
    {
      "id": "cursor",
      "name": "Cursor",
      "maker": "Anysphere",
      "category": "code-engine",
      "bestFor": "Unreal C++ inside an AI code editor",
      "verdict": "An AI-first code editor that many Unreal developers use for C++. It works with community and official Unreal MCP servers, so it can reach the editor too, but out of the box it only sees the code you open.",
      "price": "Free; paid from $8/mo (Plus), Premium $30/mo, Super $100/mo, Ultra $200/mo",
      "priceShort": "Free, paid from $8/mo",
      "engines": "Any",
      "url": "https://cursor.com/",
      "source": "https://cursor.com/pricing",
      "checked": "2026-10-17",
      "platforms": [
        "any"
      ],
      "commercial": {
        "status": "free",
        "note": "Terms assign your code suggestions to you, with no plan limits",
        "source": "https://cursor.com/terms-of-service",
        "checked": "2026-10-17"
      }
    },
    {
      "id": "unity-ai-assistant",
      "name": "Unity AI Assistant",
      "maker": "Unity",
      "category": "code-engine",
      "bestFor": "An agent built into the Unity Editor that can see your scene",
      "verdict": "Unity's own in-editor agent: it inspects your scene, GameObjects and components, carries out editor actions and checks the result. You pick from third-party models and pay in credits. Still in beta, and Unity says it is meant for evaluation rather than full production. Your data isn't used for training unless you opt in, and generated assets are tagged as AI-made, so plan your store disclosure. Unity's MCP server and Claude Code/Codex plugin are free if you'd rather bring your own agent.",
      "price": "Included with Unity Pro; Personal gets a free trial, then $10/mo. Extra credits sold separately",
      "priceShort": "In Unity Pro, or $10/mo",
      "engines": "Unity 6.0+",
      "url": "https://unity.com/features/ai",
      "source": "https://unity.com/ai/faq",
      "checked": "2026-10-18",
      "platforms": [
        "unity"
      ],
      "commercial": {
        "status": "paid",
        "note": "Unity allows selling games made with it; Personal needs $10/mo after the trial.",
        "source": "https://support.unity.com/hc/en-us/articles/50616781946388-Can-I-commercially-sell-a-game-created-using-Unity-AI",
        "checked": "2026-10-16"
      }
    },
    {
      "id": "godot-ai",
      "name": "Godot AI",
      "maker": "dlight",
      "category": "code-engine",
      "bestFor": "Letting Claude Code or Codex drive a live Godot editor",
      "verdict": "A free, MIT-licensed MCP plugin that connects the AI assistant you already use to a running Godot editor. Through 120+ tools the agent can build nodes, scenes and UI, edit and attach scripts, set up materials, particles and animation, and run tests. It is a bridge rather than a model, so quality and costs come from the assistant you connect. Requires Godot 4.5+, with 4.7 recommended.",
      "price": "Free (MIT, donations welcome)",
      "priceShort": "Free (MIT)",
      "engines": "Godot 4.5+",
      "url": "https://store.godotengine.org/asset/dlight/godot-ai/",
      "source": "https://store.godotengine.org/asset/dlight/godot-ai/",
      "checked": "2026-10-18",
      "platforms": [
        "godot"
      ],
      "commercial": {
        "status": "varies",
        "note": "The plugin is MIT; what you can ship depends on the AI assistant you connect.",
        "source": "https://store.godotengine.org/asset/dlight/godot-ai/",
        "checked": "2026-10-16"
      }
    },
    {
      "id": "bezi",
      "name": "Bezi",
      "maker": "Bezi",
      "category": "code-engine",
      "bestFor": "An AI assistant that knows your Unity project",
      "verdict": "An AI assistant made for Unity development, sold on credits with a choice of models. The free trial is small (100 credits, one workspace), so real use means a paid plan. Bezi's terms assign the output to you and say your project material is not used to train language models, though output may not be unique to you.",
      "price": "Free trial (100 credits). Pro $20/mo. Advanced $60/mo. Ultimate $180/mo",
      "priceShort": "Trial, then from $20/mo",
      "engines": "Unity",
      "url": "https://www.bezi.com/",
      "source": "https://www.bezi.com/pricing",
      "checked": "2026-10-17",
      "platforms": [
        "unity"
      ],
      "commercial": {
        "status": "paid",
        "note": "Terms assign output to you; past the 100-credit trial you need Pro ($20/mo).",
        "source": "https://www.bezi.com/terms-of-service",
        "checked": "2026-10-17"
      }
    },
    {
      "id": "ziva",
      "name": "Ziva",
      "maker": "Ziva",
      "category": "code-engine",
      "bestFor": "An agent inside the Godot editor that edits scenes and scripts",
      "verdict": "A plugin agent for Godot 4.2+ that reads your scene tree and scripts, writes GDScript or C#, edits nodes and reads editor errors; Pro adds an agent that playtests your game. The free Hobby plan comes with only $3 of AI usage a month, but you can plug in your own Claude or Codex subscription or a local model. Ziva says it never trains on your code.",
      "price": "Hobby free ($3 AI usage/mo, or bring your own model). Basic $20/mo. Pro $50/mo. Ultra $200/mo",
      "priceShort": "Free, paid from $20/mo",
      "engines": "Godot 4.2+ (Windows, macOS, Linux)",
      "url": "https://ziva.sh/",
      "source": "https://ziva.sh/",
      "checked": "2026-10-17",
      "platforms": [
        "godot"
      ],
      "commercial": {
        "status": "free",
        "note": "Terms say you keep all rights to code and content you make, on any plan.",
        "source": "https://ziva.sh/terms",
        "checked": "2026-10-17"
      }
    },
    {
      "id": "github-copilot",
      "name": "GitHub Copilot",
      "maker": "GitHub (Microsoft)",
      "category": "code-engine",
      "bestFor": "AI coding in VS Code, Visual Studio, Rider",
      "verdict": "Copilot gives you completions, chat and an agent mode inside VS Code, Visual Studio and JetBrains IDEs, which covers C++, C#, GDScript and web game code. The free tier is capped at 2,000 completions and 50 chat requests a month, and on personal plans GitHub may use your inputs and outputs to train models unless you opt out.",
      "price": "Free (2,000 completions, 50 chats/mo). Pro $10/mo. Pro+ $39/mo",
      "priceShort": "Free, paid from $10/mo",
      "engines": "VS Code, Visual Studio, JetBrains, Xcode, Neovim, CLI",
      "url": "https://github.com/features/copilot",
      "source": "https://github.com/features/copilot/plans",
      "checked": "2026-10-17",
      "platforms": [
        "any"
      ],
      "commercial": {
        "status": "free",
        "note": "GitHub claims no ownership of output; you check any third-party licenses",
        "source": "https://docs.github.com/en/site-policy/github-terms/github-terms-of-service",
        "checked": "2026-10-17"
      }
    },
    {
      "id": "rosebud-ai",
      "name": "Rosebud AI",
      "maker": "Rosebud AI",
      "category": "code-engine",
      "bestFor": "Prompting playable browser games without code",
      "verdict": "Rosebud builds playable web games from prompts or templates and hosts them for you, with a code tab if you want to edit by hand. Watch out: selling your game needs the 10x Dev plan, and downloading the project code or exporting a Windows build for Steam needs Pro at $50 a month.",
      "price": "Free (8,000 credits/week). Indie Dev $15/mo. 10x Dev $30/mo. Pro $50/mo",
      "priceShort": "Free, paid from $15/mo",
      "engines": "Browser games, hosted; Windows export on Pro",
      "url": "https://rosebud.ai",
      "source": "https://rosebud.ai/pricing",
      "checked": "2026-10-17",
      "platforms": [
        "web"
      ],
      "commercial": {
        "status": "paid",
        "note": "10x Dev ($30/mo) or higher includes commercial rights, no revenue share",
        "source": "https://rosebud.ai/pricing",
        "checked": "2026-10-17"
      }
    },
    {
      "id": "convai",
      "name": "Convai",
      "maker": "Convai",
      "category": "characters-animation",
      "bestFor": "NPCs that talk back with voice, memory and perception",
      "verdict": "A hosted character platform with an Unreal plugin, so you attach conversation to existing NPCs instead of building an LLM pipeline. Every generated line costs money per player, and Steam requires you to describe your guardrails for live AI content.",
      "price": "Free developer tier, usage-based paid plans",
      "priceShort": "Free tier, then usage-based",
      "engines": "Unreal, Unity, web",
      "url": "https://convai.com/",
      "source": "https://convai.com/",
      "checked": "2026-10-17",
      "platforms": [
        "unreal",
        "unity"
      ],
      "commercial": {
        "status": "free",
        "note": "You own characters and AI output on any plan; public apps must show Powered by Convai",
        "source": "https://convai.com/tos",
        "checked": "2026-10-17",
        "conditions": true
      }
    },
    {
      "id": "metahuman-58",
      "name": "MetaHuman Animator markerless capture",
      "maker": "Epic Games",
      "category": "characters-animation",
      "bestFor": "Full-body and face mocap from a single webcam",
      "verdict": "New and experimental in Unreal 5.8: capture face, body or both from one camera, with no suit or markers. The same release lets Mesh to MetaHuman conform whole bodies, not just heads. The capture plugin is Windows-only and comes from Fab.",
      "price": "Free with Unreal Engine 5.8",
      "priceShort": "Free with Unreal 5.8",
      "engines": "Unreal 5.8 (Windows)",
      "url": "https://www.fab.com/listings/4095b8e0-3eff-44f1-acb4-cb40b99228b9",
      "source": "https://www.unrealengine.com/news/unreal-engine-5-8-is-now-available",
      "checked": "2026-10-16",
      "platforms": [
        "unreal"
      ],
      "commercial": {
        "status": "free",
        "note": "Free under $1M revenue (Unreal license); MetaHumans work in any engine.",
        "source": "https://www.metahuman.com/en-US/license",
        "checked": "2026-10-15",
        "conditions": true
      }
    },
    {
      "id": "cascadeur",
      "name": "Cascadeur",
      "maker": "Nekki",
      "category": "characters-animation",
      "bestFor": "Physics-correct keyframe animation with AI autoposing",
      "verdict": "AI posing and physics tools for hand-keyed animation. The free version is non-commercial and exports only its own format, so you need Indie to get FBX into Unreal. Yearly plans convert to a perpetual license.",
      "price": "Free (non-commercial). Indie $8/mo yearly or $19 monthly, under $100k revenue",
      "priceShort": "Free, paid from $8/mo",
      "engines": "Exports FBX, GLTF, USD",
      "url": "https://cascadeur.com/",
      "source": "https://cascadeur.com/plans",
      "checked": "2026-10-16",
      "platforms": [
        "any"
      ],
      "commercial": {
        "status": "paid",
        "note": "Indie ($8/mo yearly) if revenue is under $100k a year; Pro above that.",
        "source": "https://cascadeur.com/plans",
        "checked": "2026-10-15"
      }
    },
    {
      "id": "move-one",
      "name": "Move One",
      "maker": "Move AI",
      "category": "characters-animation",
      "bestFor": "Single-camera iPhone or video mocap",
      "verdict": "Move One turns a single phone or video clip into body animation you can export as FBX, BVH, USD or a Blender file. The catch: the free plan is view only and the $15 Personal plan is non-commercial, so shipping a game with it starts at the Standard plan.",
      "price": "Free (view only). Personal $15/mo (non-commercial). Standard $50/mo or $35/mo billed yearly",
      "priceShort": "Free to view, from $15/mo",
      "engines": "Exports FBX, BVH, USD, BLEND",
      "url": "https://www.move.ai",
      "source": "https://docs.move.ai/knowledge/move-ai-pricing-plans-credits",
      "checked": "2026-10-17",
      "platforms": [
        "any"
      ],
      "commercial": {
        "status": "paid",
        "note": "Standard plan ($35/mo yearly) or higher; Personal plan is non-commercial",
        "source": "https://docs.move.ai/knowledge/move-ai-pricing-plans-credits",
        "checked": "2026-10-17"
      }
    },
    {
      "id": "uthana",
      "name": "Uthana",
      "maker": "Uthana",
      "category": "characters-animation",
      "bestFor": "Text and video to character motion",
      "verdict": "Uthana generates humanoid animation from a text prompt or a video, plus locomotion, looping and auto-rigging, with Blender and Maya plugins. You pay per second of motion. Free-plan output stays Uthana's and is licensed CC BY 4.0, so you can ship it with a credit line, or pay to own it outright.",
      "price": "Pay-as-you-go credits, no subscription. Text-to-motion from $0.02/sec, video-to-motion $0.05/sec",
      "priceShort": "Pay as you go",
      "engines": "Exports FBX, GLB, BVH; Blender and Maya plugins",
      "url": "https://uthana.com",
      "source": "https://uthana.com/pricing",
      "checked": "2026-10-17",
      "platforms": [
        "any",
        "blender"
      ],
      "commercial": {
        "status": "free",
        "note": "Free-plan output is CC BY 4.0, so credit Uthana; paid credits make it yours",
        "source": "https://uthana.com/terms",
        "checked": "2026-10-17",
        "conditions": true
      }
    },
    {
      "id": "inworld-ai",
      "name": "Inworld AI",
      "maker": "Inworld AI",
      "category": "characters-animation",
      "bestFor": "Voiced realtime NPC dialogue",
      "verdict": "Inworld now offers voices, speech-to-text, a model router and realtime speech-to-speech that you wire into NPCs over REST, WebSocket or WebRTC. It lists Unreal and Unity as targets, but the catch is that integration goes through APIs with Node.js and Python SDKs rather than a dedicated engine plugin, and costs scale with every character spoken.",
      "price": "On-Demand free (pay as you go, TTS from $25 per 1M chars). Creator $25/mo",
      "priceShort": "Pay as you go, or $25/mo",
      "engines": "REST, WebSocket, WebRTC APIs; Node.js and Python SDKs",
      "url": "https://inworld.ai",
      "source": "https://inworld.ai/pricing",
      "checked": "2026-10-17",
      "platforms": [
        "any"
      ],
      "commercial": {
        "status": "free",
        "note": "Pricing table lists a commercial license on every plan, including free On-Demand",
        "source": "https://inworld.ai/pricing",
        "checked": "2026-10-17"
      }
    },
    {
      "id": "rokoko-vision",
      "name": "Rokoko Vision",
      "maker": "Rokoko",
      "category": "characters-animation",
      "bestFor": "Free browser video mocap to FBX",
      "verdict": "Rokoko Vision turns video into an FBX animation right in your browser, and the free Starter plan gives you 30 seconds of processing a month to try it, with clean-up filters and FBX export included. BVH export and custom character retargeting need the paid Basic plan, and Vision is post-processed rather than live. The terms we could read do not spell out commercial use of Vision output.",
      "price": "Starter free (30 sec/mo). Basic $10/mo billed yearly or $12 monthly (600 sec/mo)",
      "priceShort": "Free, paid from $10/mo",
      "engines": "Exports FBX (BVH on paid plans); Mixamo, HIK and UE5 Manny skeletons",
      "url": "https://www.rokoko.com",
      "source": "https://rokoko.com/pricing/",
      "checked": "2026-10-18",
      "platforms": [
        "any"
      ]
    },
    {
      "id": "meshy",
      "name": "Meshy",
      "maker": "Meshy",
      "category": "art-3d-assets",
      "bestFor": "Props and characters from text or an image, rigged if needed",
      "verdict": "Text or image to 3D with texturing, auto-rigging and an animation library. Its free tier is unusually usable for a shipping game: assets are CC BY 4.0, so commercial use is allowed if you credit Meshy. Paid plans make assets fully yours.",
      "price": "Free 100 credits/mo (CC BY 4.0). Pro $20/mo",
      "priceShort": "Free, paid from $20/mo",
      "engines": "Unreal, Unity, Godot, Blender, Roblox",
      "url": "https://www.meshy.ai/",
      "source": "https://www.meshy.ai/pricing",
      "checked": "2026-10-17",
      "platforms": [
        "unreal",
        "unity",
        "godot",
        "blender",
        "roblox"
      ],
      "commercial": {
        "status": "free",
        "note": "Free tier is CC BY 4.0: credit Meshy. Paid plans make assets privately yours.",
        "source": "https://www.meshy.ai/pricing",
        "checked": "2026-10-17",
        "conditions": true
      },
      "features": {
        "text-to-3d": {
          "source": "https://docs.meshy.ai/api/text-to-3d",
          "checked": "2026-10-18"
        },
        "image-to-3d": {
          "source": "https://docs.meshy.ai/api/image-to-3d",
          "checked": "2026-10-18"
        },
        "multi-view-input": {
          "source": "https://docs.meshy.ai/api/multi-image-to-3d",
          "checked": "2026-10-18",
          "note": "1 to 4 images of the same object"
        },
        "text-to-image": {
          "source": "https://docs.meshy.ai/api/text-to-image",
          "checked": "2026-10-18"
        },
        "ai-texturing": {
          "source": "https://www.meshy.ai/features/ai-texture-generator",
          "checked": "2026-10-18",
          "note": "Text or reference-image prompts; Retexture API too"
        },
        "pbr-materials": {
          "source": "https://docs.meshy.ai/llms.txt",
          "checked": "2026-10-18",
          "note": "enable_pbr flag: metallic, roughness, normal maps"
        },
        "auto-rigging": {
          "source": "https://www.meshy.ai/features/ai-auto-rigging",
          "checked": "2026-10-18",
          "note": "API rigging requires a humanoid model"
        },
        "animation-library": {
          "source": "https://docs.meshy.ai/api/animation-library",
          "checked": "2026-10-18",
          "note": "Preset catalog; feature page claims 600+ motions"
        },
        "part-segmentation": {
          "source": "https://docs.meshy.ai/api/auto-split",
          "checked": "2026-10-18",
          "note": "Auto Split aimed at 3D printing; drops textures"
        },
        "topology-control": {
          "source": "https://docs.meshy.ai/api/remesh",
          "checked": "2026-10-18",
          "note": "Quad remesh, target polycount; Smart Topology low-poly"
        },
        "export-fbx": {
          "source": "https://docs.meshy.ai/llms.txt",
          "checked": "2026-10-18"
        },
        "export-glb": {
          "source": "https://docs.meshy.ai/llms.txt",
          "checked": "2026-10-18"
        },
        "export-obj": {
          "source": "https://docs.meshy.ai/llms.txt",
          "checked": "2026-10-18"
        },
        "export-usdz": {
          "source": "https://docs.meshy.ai/llms.txt",
          "checked": "2026-10-18"
        },
        "unreal-plugin": {
          "source": "https://www.meshy.ai/integrations/unreal-engine",
          "checked": "2026-10-18",
          "note": "Import bridge for UE 5.4-5.7"
        },
        "unity-plugin": {
          "source": "https://www.meshy.ai/integrations/unity",
          "checked": "2026-10-18",
          "note": "Import bridge; needs Meshy Pro or above"
        },
        "blender-addon": {
          "source": "https://www.meshy.ai/integrations/blender",
          "checked": "2026-10-18",
          "note": "Needs Meshy Pro or above"
        },
        "godot-plugin": {
          "source": "https://www.meshy.ai/integrations/godot",
          "checked": "2026-10-18",
          "note": "Import bridge via DCC Bridge"
        },
        "api": {
          "source": "https://docs.meshy.ai/llms.txt",
          "checked": "2026-10-18",
          "note": "Full API access on Pro and higher plans"
        },
        "ai-agent-control": {
          "source": "https://docs.meshy.ai/api/ai",
          "checked": "2026-10-18",
          "note": "Official open-source MCP server; 3D Agent chat is beta"
        }
      },
      "pricing": {
        "freeLimit": "100 credits/month (CC BY 4.0, credit Meshy)",
        "entryUsdMonthly": 20,
        "entryPlan": "Pro",
        "source": "https://www.meshy.ai/pricing",
        "checked": "2026-10-17"
      },
      "terms": {
        "outputOwnership": "you",
        "attribution": true,
        "source": "https://www.meshy.ai/pricing",
        "checked": "2026-10-17"
      }
    },
    {
      "id": "tripo",
      "name": "Tripo",
      "maker": "Tripo AI",
      "category": "art-3d-assets",
      "bestFor": "High volume of game-ready meshes with part segmentation",
      "verdict": "Fast generation with smart segmentation and retopology, plus an Unreal bridge. Watch the license: free-tier models are public and non-commercial, so anything you plan to ship needs a paid plan.",
      "price": "Free 200 credits (non-commercial). Pro $20/mo",
      "priceShort": "Free, paid from $20/mo",
      "engines": "Unreal, Unity, Godot, Blender, Roblox, Maya",
      "url": "https://www.tripo3d.ai/",
      "source": "https://www.tripo3d.ai/pricing",
      "checked": "2026-10-17",
      "platforms": [
        "unreal",
        "unity",
        "godot",
        "blender",
        "roblox"
      ],
      "commercial": {
        "status": "paid",
        "note": "Pro ($20/mo) or higher. Free models are public and non-commercial.",
        "source": "https://www.tripo3d.ai/pricing",
        "checked": "2026-10-17"
      },
      "features": {
        "text-to-3d": {
          "source": "https://developers.tripo3d.ai/en/docs/generation-text-to-model/standard",
          "checked": "2026-10-18"
        },
        "image-to-3d": {
          "source": "https://developers.tripo3d.ai/en/docs/generation-image-to-model/standard",
          "checked": "2026-10-18"
        },
        "multi-view-input": {
          "source": "https://developers.tripo3d.ai/en/docs/generation-multiview-to-model/standard",
          "checked": "2026-10-18",
          "note": "4 multiview images"
        },
        "text-to-image": {
          "source": "https://developers.tripo3d.ai/en/docs/generation-text-to-image",
          "checked": "2026-10-18",
          "note": "Uses third-party models (seedream, flux, gemini)"
        },
        "ai-texturing": {
          "source": "https://developers.tripo3d.ai/en/docs/models-texture",
          "checked": "2026-10-18",
          "note": "Text, image, or style-image guidance"
        },
        "pbr-materials": {
          "source": "https://developers.tripo3d.ai/en/docs/generation-text-to-model/standard",
          "checked": "2026-10-18",
          "note": "pbr flag: base color, metallic, roughness, normal"
        },
        "auto-rigging": {
          "source": "https://developers.tripo3d.ai/en/docs/animations-rig",
          "checked": "2026-10-18"
        },
        "animation-library": {
          "source": "https://developers.tripo3d.ai/en/docs/animations-retarget",
          "checked": "2026-10-18",
          "note": "Preset animations; 90+ biped presets on one rig version"
        },
        "part-segmentation": {
          "source": "https://developers.tripo3d.ai/en/docs/mesh-segment",
          "checked": "2026-10-18",
          "note": "Semantic v2 segmentation is beta"
        },
        "topology-control": {
          "source": "https://developers.tripo3d.ai/en/docs/mesh-decimate",
          "checked": "2026-10-18",
          "note": "face_limit, quad output; P1 low-poly 48-20,000 faces"
        },
        "export-fbx": {
          "source": "https://developers.tripo3d.ai/en/docs/models-convert",
          "checked": "2026-10-18"
        },
        "export-glb": {
          "source": "https://developers.tripo3d.ai/en/docs/generation-text-to-model/standard",
          "checked": "2026-10-18",
          "note": "Generated model returned as a GLB file"
        },
        "export-obj": {
          "source": "https://developers.tripo3d.ai/en/docs/models-convert",
          "checked": "2026-10-18"
        },
        "export-usdz": {
          "source": "https://developers.tripo3d.ai/en/docs/models-convert",
          "checked": "2026-10-18"
        },
        "unreal-plugin": {
          "source": "https://developers.tripo3d.ai/en/docs/plugins",
          "checked": "2026-10-18",
          "note": "Tested on UE 5.6.0; needs API key"
        },
        "unity-plugin": {
          "source": "https://developers.tripo3d.ai/en/docs/plugins",
          "checked": "2026-10-18",
          "note": "Unity 2022+; needs API key"
        },
        "blender-addon": {
          "source": "https://developers.tripo3d.ai/en/docs/plugins",
          "checked": "2026-10-18",
          "note": "Blender 3.0+; needs API key"
        },
        "godot-plugin": {
          "source": "https://developers.tripo3d.ai/en/docs/plugins",
          "checked": "2026-10-18",
          "note": "Godot 4.4+, early version 0.02"
        },
        "api": {
          "source": "https://developers.tripo3d.ai/en/docs/introduction",
          "checked": "2026-10-18"
        },
        "ai-agent-control": {
          "source": "https://developers.tripo3d.ai/en/docs/cli",
          "checked": "2026-10-18",
          "note": "CLI runs as MCP server; separate tripo-mcp repo is alpha"
        }
      },
      "pricing": {
        "freeLimit": "200 credits (non-commercial)",
        "entryUsdMonthly": 20,
        "entryPlan": "Pro",
        "source": "https://www.tripo3d.ai/pricing",
        "checked": "2026-10-17"
      },
      "terms": {
        "outputOwnership": "you (paid plans)",
        "source": "https://www.tripo3d.ai/pricing",
        "checked": "2026-10-17"
      }
    },
    {
      "id": "scenario",
      "name": "Scenario",
      "maker": "Scenario",
      "category": "art-3d-assets",
      "bestFor": "Keeping generated art consistent with your game's style",
      "verdict": "Train a custom model on 10 to 30 of your own images and generate new assets in that style. Training needs the Pro plan. Paid plans include a commercial license; free outputs are for personal use only.",
      "price": "Starter $15/mo. Pro $45/mo for custom training",
      "priceShort": "From $15/mo",
      "engines": "Exports PNG, GLB, FBX; API",
      "url": "https://www.scenario.com/",
      "source": "https://www.scenario.com/pricing",
      "checked": "2026-10-17",
      "platforms": [
        "any"
      ],
      "commercial": {
        "status": "paid",
        "note": "Any paid plan (from $15/mo). Free outputs are personal and evaluation use only.",
        "source": "https://www.scenario.com/pricing",
        "checked": "2026-10-17"
      },
      "features": {
        "text-to-3d": {
          "source": "https://www.scenario.com/features/generate-3d",
          "checked": "2026-10-18",
          "note": "Via hosted third-party models (Meshy, Tripo, etc.)"
        },
        "image-to-3d": {
          "source": "https://www.scenario.com/features/generate-3d",
          "checked": "2026-10-18"
        },
        "multi-view-input": {
          "source": "https://docs.scenario.com/get-started/generation/3d-model-generation/3d-model-generation-meshy",
          "checked": "2026-10-18",
          "note": "1-4 reference images, model-dependent"
        },
        "text-to-image": {
          "source": "https://www.scenario.com/features/generate-images",
          "checked": "2026-10-18"
        },
        "style-training": {
          "source": "https://www.scenario.com/features/train",
          "checked": "2026-10-18"
        },
        "ai-texturing": {
          "source": "https://www.scenario.com/features/3d-editing",
          "checked": "2026-10-18",
          "note": "Retexture via Meshy Retexture / Tripo Texturing"
        },
        "pbr-materials": {
          "source": "https://www.scenario.com/features/generate-textures",
          "checked": "2026-10-18"
        },
        "tileable-textures": {
          "source": "https://www.scenario.com/features/generate-textures",
          "checked": "2026-10-18"
        },
        "auto-rigging": {
          "source": "https://www.scenario.com/features/3d-editing",
          "checked": "2026-10-18"
        },
        "animation-library": {
          "source": "https://docs.scenario.com/get-started/generation/3d-model-generation/3d-model-generation-meshy",
          "checked": "2026-10-18",
          "note": "Meshy Animation action IDs; Tripo rig presets too"
        },
        "part-segmentation": {
          "source": "https://www.scenario.com/features/3d-part-based",
          "checked": "2026-10-18"
        },
        "topology-control": {
          "source": "https://www.scenario.com/features/3d-editing",
          "checked": "2026-10-18"
        },
        "export-fbx": {
          "source": "https://help.scenario.com/articles/4692888910-tripo-family-the-complete-guide",
          "checked": "2026-10-18",
          "note": "FBX only for quad-mesh output on Tripo models"
        },
        "export-glb": {
          "source": "https://help.scenario.com/articles/3599157490-introduction-to-3d-generation",
          "checked": "2026-10-18"
        },
        "export-obj": {
          "source": "https://help.scenario.com/articles/3599157490-introduction-to-3d-generation",
          "checked": "2026-10-18"
        },
        "unity-plugin": {
          "source": "https://help.scenario.com/articles/5561030070-unity-texture-integration",
          "checked": "2026-10-18",
          "note": "'Open in Unity' via Scenario plugin; texture-focused"
        },
        "blender-addon": {
          "source": "https://www.scenario.com/",
          "checked": "2026-10-18",
          "note": "Labelled experimental"
        },
        "api": {
          "source": "https://docs.scenario.com/",
          "checked": "2026-10-18"
        },
        "ai-agent-control": {
          "source": "https://www.scenario.com/features/mcp",
          "checked": "2026-10-18",
          "note": "Official MCP server; plus in-app Genie assistant"
        }
      },
      "pricing": {
        "freeLimit": null,
        "entryUsdMonthly": 15,
        "entryPlan": "Starter",
        "source": "https://www.scenario.com/pricing",
        "checked": "2026-10-17"
      },
      "terms": {
        "outputOwnership": "you (paid plans)",
        "source": "https://www.scenario.com/pricing",
        "checked": "2026-10-17"
      },
      "worksWith": {
        "meshy": {
          "source": "https://www.scenario.com/features/generate-3d",
          "checked": "2026-10-18",
          "note": "Runs Meshy models inside Scenario"
        },
        "tripo": {
          "source": "https://www.scenario.com/features/generate-3d",
          "checked": "2026-10-18",
          "note": "Runs Tripo models inside Scenario"
        }
      }
    },
    {
      "id": "rodin-hyper3d",
      "name": "Rodin",
      "maker": "Hyper3D (Deemos)",
      "category": "art-3d-assets",
      "bestFor": "High-quality image or text to 3D models",
      "verdict": "Rodin generates textured 3D models from text or images, with a Smart Low-Poly option and plugins for Blender, Unity, Unreal and Godot. You can preview before spending credits, but the catch is that the free tier does not include unlimited export or any-use rights, so commercial work needs Creator or above.",
      "price": "Free (pay per result, $1.50/credit). Creator $30/mo or $24/mo billed yearly",
      "priceShort": "Pay per result, or $24/mo",
      "engines": "Exports FBX, OBJ, GLB, GLTF, USDZ, STL; Blender, Unity, Unreal, Godot plugins",
      "url": "https://hyper3d.ai",
      "source": "https://hyper3d.ai/pricing",
      "checked": "2026-10-17",
      "platforms": [
        "any",
        "blender",
        "unity",
        "unreal",
        "godot"
      ],
      "commercial": {
        "status": "paid",
        "note": "Creator plan ($24/mo yearly) adds unlimited export and any-use rights",
        "source": "https://hyper3d.ai/pricing",
        "checked": "2026-10-17"
      },
      "features": {
        "text-to-3d": {
          "source": "https://hyper3d.ai/features/text-to-3d",
          "checked": "2026-10-18"
        },
        "image-to-3d": {
          "source": "https://hyper3d.ai/features/image-to-3d",
          "checked": "2026-10-18"
        },
        "multi-view-input": {
          "source": "https://docs.hyper3d.ai/en/api-specification/rodin-gen2-5",
          "checked": "2026-10-18",
          "note": "Up to 5 images per request"
        },
        "text-to-image": {
          "source": "https://hyper3d.ai/features/ai-image-generator",
          "checked": "2026-10-18"
        },
        "style-training": {
          "source": "https://hyper3d.ai/pricing",
          "checked": "2026-10-18",
          "note": "Custom LoRA and fine-tuning, Enterprise only"
        },
        "ai-texturing": {
          "source": "https://docs.hyper3d.ai/en/api-specification/generate-texture",
          "checked": "2026-10-18",
          "note": "Texture an uploaded model from one reference image"
        },
        "pbr-materials": {
          "source": "https://docs.hyper3d.ai/en/api-specification/rodin-gen2-5",
          "checked": "2026-10-18",
          "note": "material=PBR: base color, metallic, normal, roughness"
        },
        "part-segmentation": {
          "source": "https://docs.hyper3d.ai/en/api-specification/bang",
          "checked": "2026-10-18",
          "note": "Bang API splits a model into parts"
        },
        "topology-control": {
          "source": "https://docs.hyper3d.ai/en/api-specification/rodin-gen2-5",
          "checked": "2026-10-18",
          "note": "Quad or triangle mesh; target face count 500-2,000,000"
        },
        "export-fbx": {
          "source": "https://docs.hyper3d.ai/en/api-specification/rodin-gen2-5",
          "checked": "2026-10-18"
        },
        "export-glb": {
          "source": "https://docs.hyper3d.ai/en/api-specification/rodin-gen2-5",
          "checked": "2026-10-18"
        },
        "export-obj": {
          "source": "https://docs.hyper3d.ai/en/api-specification/rodin-gen2-5",
          "checked": "2026-10-18"
        },
        "export-usdz": {
          "source": "https://docs.hyper3d.ai/en/api-specification/rodin-gen2-5",
          "checked": "2026-10-18"
        },
        "unreal-plugin": {
          "source": "https://docs.deemos.dev/addon/readme-ue",
          "checked": "2026-10-18"
        },
        "unity-plugin": {
          "source": "https://docs.deemos.dev/addon/readme-unity",
          "checked": "2026-10-18"
        },
        "blender-addon": {
          "source": "https://docs.deemos.dev/addon",
          "checked": "2026-10-18"
        },
        "godot-plugin": {
          "source": "https://docs.deemos.dev/addon/readme-godot",
          "checked": "2026-10-18"
        },
        "api": {
          "source": "https://hyper3d.ai/features/api",
          "checked": "2026-10-18"
        },
        "ai-agent-control": {
          "source": "https://hyper3d.ai/features/mcp",
          "checked": "2026-10-18",
          "note": "Remote MCP server with OAuth login"
        },
        "runs-locally": {
          "source": "https://hyper3d.ai/pricing",
          "checked": "2026-10-18",
          "note": "Private on-premise deployment, Enterprise only"
        }
      },
      "pricing": {
        "freeLimit": "Pay per result",
        "entryUsdMonthly": 24,
        "entryPlan": "Creator (billed yearly)",
        "usage": "$1.50 per credit",
        "source": "https://hyper3d.ai/pricing",
        "checked": "2026-10-17"
      },
      "terms": {
        "outputOwnership": "you (paid plans)",
        "source": "https://hyper3d.ai/pricing",
        "checked": "2026-10-17"
      }
    },
    {
      "id": "sloyd",
      "name": "Sloyd",
      "maker": "Sloyd",
      "category": "art-3d-assets",
      "bestFor": "Game-ready props from parametric templates and AI",
      "verdict": "Sloyd mixes text and image to 3D with editable parametric templates, polycount control, auto-rigging and plugins for Unity, Unreal, Godot, Blender and Roblox. One catch: the free Guest plan is personal use only with one generation a day and no plugins, and reselling assets on marketplaces needs Pro.",
      "price": "Free (1 generation/day, personal use). Plus $15/mo or $12.50/mo billed yearly",
      "priceShort": "Free, paid from $12.50/mo",
      "engines": "Exports GLB, OBJ, FBX; Unity, Unreal, Godot, Blender, Roblox plugins",
      "url": "https://www.sloyd.ai",
      "source": "https://www.sloyd.ai/pricing",
      "checked": "2026-10-17",
      "platforms": [
        "any",
        "unity",
        "unreal",
        "godot",
        "blender",
        "roblox"
      ],
      "commercial": {
        "status": "paid",
        "note": "Plus ($12.50/mo yearly) allows commercial use; free Guest plan is personal only",
        "source": "https://www.sloyd.ai/pricing",
        "checked": "2026-10-17"
      },
      "features": {
        "text-to-3d": {
          "source": "https://www.sloyd.ai/text-to-3d",
          "checked": "2026-10-18"
        },
        "image-to-3d": {
          "source": "https://www.sloyd.ai/image-to-3d",
          "checked": "2026-10-18"
        },
        "multi-view-input": {
          "source": "https://sloyd.gitbook.io/documentation/creating-3d/multi-image-to-3d",
          "checked": "2026-10-18",
          "note": "Up to 4 views; Pro feature per docs"
        },
        "text-to-image": {
          "source": "https://www.sloyd.ai/text-to-image",
          "checked": "2026-10-18"
        },
        "style-training": {
          "source": "https://www.sloyd.ai/pricing",
          "checked": "2026-10-18",
          "note": "Custom art styles: 1 on Plus, unlimited on Pro"
        },
        "ai-texturing": {
          "source": "https://sloyd.gitbook.io/documentation/3d-tools/retexturing",
          "checked": "2026-10-18",
          "note": "Paid plans per pricing page"
        },
        "tileable-textures": {
          "source": "https://www.sloyd.ai/text-to-image",
          "checked": "2026-10-18",
          "note": "2D seamless texture images, not full material sets"
        },
        "auto-rigging": {
          "source": "https://www.sloyd.ai/animations",
          "checked": "2026-10-18",
          "note": "Humanoid characters in T/A-pose only"
        },
        "animation-library": {
          "source": "https://sloyd.gitbook.io/documentation/3d-tools/animate",
          "checked": "2026-10-18",
          "note": "Premade motions; video-to-motion is Pro"
        },
        "part-segmentation": {
          "source": "https://sloyd.gitbook.io/documentation/3d-tools/split-to-parts",
          "checked": "2026-10-18",
          "note": "Costs 20 credits per split on paid plans"
        },
        "topology-control": {
          "source": "https://www.sloyd.ai/api",
          "checked": "2026-10-18",
          "note": "Polycount up to 500K, quad or triangle"
        },
        "export-fbx": {
          "source": "https://www.sloyd.ai/image-to-3d",
          "checked": "2026-10-18"
        },
        "export-glb": {
          "source": "https://www.sloyd.ai/image-to-3d",
          "checked": "2026-10-18"
        },
        "export-obj": {
          "source": "https://www.sloyd.ai/image-to-3d",
          "checked": "2026-10-18"
        },
        "export-usdz": {
          "source": "https://www.sloyd.ai/image-to-3d",
          "checked": "2026-10-18"
        },
        "unreal-plugin": {
          "source": "https://www.sloyd.ai/plugins",
          "checked": "2026-10-18",
          "note": "Plugin access on paid plans"
        },
        "unity-plugin": {
          "source": "https://www.sloyd.ai/plugins",
          "checked": "2026-10-18",
          "note": "Plugin access on paid plans"
        },
        "blender-addon": {
          "source": "https://www.sloyd.ai/plugins",
          "checked": "2026-10-18",
          "note": "Plugin access on paid plans"
        },
        "godot-plugin": {
          "source": "https://www.sloyd.ai/plugins",
          "checked": "2026-10-18",
          "note": "Plugin access on paid plans"
        },
        "api": {
          "source": "https://www.sloyd.ai/api",
          "checked": "2026-10-18",
          "note": "Separate prepaid API credits, not in web plans"
        }
      },
      "pricing": {
        "freeLimit": "1 generation/day, personal use",
        "entryUsdMonthly": 12.5,
        "entryPlan": "Plus (billed yearly)",
        "source": "https://www.sloyd.ai/pricing",
        "checked": "2026-10-17"
      },
      "terms": {
        "outputOwnership": "you (paid plans)",
        "source": "https://www.sloyd.ai/pricing",
        "checked": "2026-10-17"
      }
    },
    {
      "id": "leonardo-ai",
      "name": "Leonardo.Ai",
      "maker": "Leonardo.Ai (Canva)",
      "category": "art-3d-assets",
      "bestFor": "Concept art, textures and 2D game assets",
      "verdict": "Leonardo generates images and video for concept art, sprites and textures, with custom models you can train on your own style. Watch out: on the free plan your creations are public and the terms assign ownership of them to Leonardo, so pay for a plan before making art you plan to ship.",
      "price": "Free (150 tokens/day, public). Essential $12/mo",
      "priceShort": "Free, paid from $12/mo",
      "engines": "Exports images and video",
      "url": "https://leonardo.ai",
      "source": "https://leonardo.ai/pricing",
      "checked": "2026-10-17",
      "platforms": [
        "any"
      ],
      "commercial": {
        "status": "paid",
        "note": "Paid plans (from $12/mo) own outputs; free-tier outputs vest in Leonardo",
        "source": "https://www.leonardo.ai/terms-of-service",
        "checked": "2026-10-17"
      },
      "features": {
        "text-to-3d": {
          "source": "https://docs.leonardo.ai/docs/meshy-7",
          "checked": "2026-10-18",
          "note": "API only: Meshy 7 with prompt and no image refs"
        },
        "image-to-3d": {
          "source": "https://docs.leonardo.ai/docs/rodin-v2",
          "checked": "2026-10-18",
          "note": "Documented in API (Rodin V2, Meshy 7)"
        },
        "multi-view-input": {
          "source": "https://docs.leonardo.ai/docs/rodin-v2",
          "checked": "2026-10-18",
          "note": "Up to 5 reference angles (Rodin V2), 4 (Meshy 7)"
        },
        "text-to-image": {
          "source": "https://leonardo.ai/ai-image-generator",
          "checked": "2026-10-18"
        },
        "style-training": {
          "source": "https://leonardo.ai/element-training",
          "checked": "2026-10-18",
          "note": "Elements (LoRA); paid plans get higher limits"
        },
        "pbr-materials": {
          "source": "https://docs.leonardo.ai/docs/meshy-7",
          "checked": "2026-10-18",
          "note": "3D PBR maps via Meshy 7 / Rodin V2 API"
        },
        "tileable-textures": {
          "source": "https://docs.leonardo.ai/v1.0/reference/creategeneration",
          "checked": "2026-10-18",
          "note": "v1 API 'tiling' parameter"
        },
        "auto-rigging": {
          "source": "https://docs.leonardo.ai/docs/meshy-7",
          "checked": "2026-10-18",
          "note": "API only; humanoid rig via Meshy 7"
        },
        "animation-library": {
          "source": "https://docs.leonardo.ai/docs/meshy-7",
          "checked": "2026-10-18",
          "note": "API only; Meshy animation library IDs"
        },
        "topology-control": {
          "source": "https://docs.leonardo.ai/docs/meshy-7",
          "checked": "2026-10-18",
          "note": "Target polycount and quad/triangle"
        },
        "export-glb": {
          "source": "https://docs.leonardo.ai/docs/meshy-7",
          "checked": "2026-10-18",
          "note": "GLB is the only 3D output format"
        },
        "api": {
          "source": "https://leonardo.ai/api",
          "checked": "2026-10-18",
          "note": "API credits are separate from web plans"
        },
        "ai-agent-control": {
          "source": "https://docs.leonardo.ai/docs/connect-to-leonardoai-mcp",
          "checked": "2026-10-18",
          "note": "Official MCP server; needs an API plan"
        }
      },
      "pricing": {
        "freeLimit": "150 tokens/day, outputs public",
        "entryUsdMonthly": 12,
        "entryPlan": "Essential",
        "source": "https://leonardo.ai/pricing",
        "checked": "2026-10-17"
      },
      "terms": {
        "outputOwnership": "you (paid plans)",
        "source": "https://www.leonardo.ai/terms-of-service",
        "checked": "2026-10-17"
      },
      "worksWith": {
        "meshy": {
          "source": "https://docs.leonardo.ai/docs/meshy-7",
          "checked": "2026-10-18",
          "note": "Meshy 7 via Leonardo API"
        },
        "rodin-hyper3d": {
          "source": "https://docs.leonardo.ai/docs/rodin-v2",
          "checked": "2026-10-18",
          "note": "Rodin V2 via Leonardo API"
        }
      }
    },
    {
      "id": "elevenlabs",
      "name": "ElevenLabs",
      "maker": "ElevenLabs",
      "category": "sound-voice",
      "bestFor": "Voice lines, sound effects and music in one place",
      "verdict": "Text to speech, voice design, sound effects and music under one account. The free plan has no commercial license, so a shipped game needs at least Starter.",
      "price": "Free (no commercial use). Starter from $6/mo",
      "priceShort": "Free, paid from $6/mo",
      "engines": "Web, API",
      "url": "https://elevenlabs.io/",
      "source": "https://elevenlabs.io/pricing",
      "checked": "2026-10-17",
      "platforms": [
        "any"
      ],
      "commercial": {
        "status": "paid",
        "note": "Starter plan or higher includes the commercial license; Free has none.",
        "source": "https://elevenlabs.io/pricing",
        "checked": "2026-10-17"
      }
    },
    {
      "id": "suno",
      "name": "Suno",
      "maker": "Suno",
      "category": "sound-voice",
      "bestFor": "Soundtrack drafts and stems",
      "verdict": "Full songs from a prompt, with stem separation on paid plans. Free songs come with no commercial rights and no downloads, and Suno's terms list further limits on commercial use, so read them before shipping a track.",
      "price": "Free (no commercial rights). Pro $8/mo, or about $6/mo billed yearly",
      "priceShort": "Free, paid from $8/mo",
      "engines": "Web",
      "url": "https://suno.com/",
      "source": "https://suno.com/pricing",
      "checked": "2026-10-17",
      "platforms": [
        "any"
      ],
      "commercial": {
        "status": "paid",
        "note": "Pro plan or higher for commercial rights; read Suno's terms for further limits.",
        "source": "https://suno.com/pricing",
        "checked": "2026-10-17"
      }
    },
    {
      "id": "aiva",
      "name": "AIVA",
      "maker": "AIVA Technologies",
      "category": "sound-voice",
      "bestFor": "Orchestral and ambient game soundtracks with MIDI export",
      "verdict": "AIVA composes full music tracks in a chosen style and lets you download MP3 and MIDI, so you can rework the score in your own DAW. Licensing is the catch: the free plan is non-commercial with credit required, and the mid tier only allows monetizing on YouTube, Twitch, TikTok and Instagram, so selling a game needs Pro.",
      "price": "Free (3 downloads/mo, non-commercial). Standard €11/mo, Pro €33/mo billed yearly",
      "priceShort": "Free, paid from €11/mo",
      "engines": "Exports MP3, MIDI (WAV on Pro)",
      "url": "https://www.aiva.ai",
      "source": "https://www.aiva.ai/pricing",
      "checked": "2026-10-17",
      "platforms": [
        "any"
      ],
      "commercial": {
        "status": "paid",
        "note": "Pro plan (€33/mo yearly) gives you the copyright; lower tiers can't sell",
        "source": "https://www.aiva.ai/pricing",
        "checked": "2026-10-17"
      }
    },
    {
      "id": "soundraw",
      "name": "SOUNDRAW",
      "maker": "SOUNDRAW Inc.",
      "category": "sound-voice",
      "bestFor": "Royalty-free background music you can tweak per scene",
      "verdict": "SOUNDRAW generates instrumental tracks you can edit by length and section, and its license explicitly covers video games on every plan. Watch out: there is no free tier, the cheapest plan only exports MP3, and you need a higher Artist plan for WAV and stems.",
      "price": "Creator $16.99/mo, or $11.04/mo billed yearly. Stems from Artist Pro $35.99/mo",
      "priceShort": "From $11.04/mo",
      "engines": "Exports MP3 (WAV, stems on Artist Pro and up)",
      "url": "https://soundraw.io",
      "source": "https://soundraw.io/pricing",
      "checked": "2026-10-17",
      "platforms": [
        "any"
      ],
      "commercial": {
        "status": "paid",
        "note": "All paid plans cover commercial use, video games named; no free plan",
        "source": "https://soundraw.io/license",
        "checked": "2026-10-17"
      }
    },
    {
      "id": "stable-audio",
      "name": "Stable Audio",
      "maker": "Stability AI",
      "category": "sound-voice",
      "bestFor": "Sound effects and loops, hosted or self-hosted",
      "verdict": "Stable Audio generates music and sound effects from text prompts, with a web app, an API, and open-weight models you can run yourself. The license is tied to company size. Once your studio passes $1M in annual revenue you need a paid Enterprise license.",
      "price": "App from $12/mo (Solo, 660 credits). Open weights free under $1M revenue",
      "priceShort": "From $12/mo, or free weights",
      "engines": "Web app, API, self-hosted open weights",
      "url": "https://stableaudio.com",
      "source": "https://stability.ai/explainers/stable-audio-vs-competitors-licensing-export-rights-and-self-hosting-compared",
      "checked": "2026-10-17",
      "platforms": [
        "web",
        "any"
      ],
      "commercial": {
        "status": "free",
        "note": "You own the output; free to sell under $1M a year in revenue, Enterprise above",
        "source": "https://stability.ai/license",
        "checked": "2026-10-17",
        "conditions": true
      }
    },
    {
      "id": "krotos-studio",
      "name": "Krotos Studio",
      "maker": "Krotos",
      "category": "sound-voice",
      "bestFor": "Performing custom SFX and ambiences from a library",
      "verdict": "Krotos Studio is a desktop app where you shape footsteps, whooshes and ambiences from its sound library with AI-assisted presets and an AI ambience generator, rather than pure generative audio. One catch: the base Studio tier excludes video games; you need Studio Pro or higher to ship sounds in a game.",
      "price": "5-day free trial. Studio $9.99/mo, Pro $23.33/mo billed yearly",
      "priceShort": "Trial, then from $9.99/mo",
      "engines": "Windows, macOS desktop app",
      "url": "https://krotos.studio",
      "source": "https://krotos.studio/pricing",
      "checked": "2026-10-17",
      "platforms": [
        "any"
      ],
      "commercial": {
        "status": "paid",
        "note": "Video games need Studio Pro ($23.33/mo yearly) or Max; base Studio excluded",
        "source": "https://krotos.studio/faq",
        "checked": "2026-10-17"
      }
    },
    {
      "id": "opusclip",
      "name": "OpusClip",
      "maker": "OpusClip",
      "category": "stream-promote",
      "bestFor": "Cutting devlog videos into vertical shorts",
      "verdict": "Finds the best moments in a long video, reframes them for vertical, and adds captions. It has a gameplay layout. Free clips are watermarked and expire after three days.",
      "price": "Free 60 credits/mo (watermark). Starter $15/mo",
      "priceShort": "Free, paid from $15/mo",
      "engines": "YouTube, Twitch, uploads",
      "url": "https://www.opus.pro/",
      "source": "https://www.opus.pro/pricing",
      "checked": "2026-10-17",
      "platforms": [
        "any"
      ],
      "commercial": {
        "status": "paid",
        "note": "Paid plan (Starter $15/mo) for commercial use; Free is personal use only.",
        "source": "https://www.opus.pro/terms-of-service",
        "checked": "2026-10-17"
      }
    },
    {
      "id": "eklipse",
      "name": "Eklipse",
      "maker": "Eklipse",
      "category": "stream-promote",
      "bestFor": "Auto-clipping kills and big moments from stream VODs",
      "verdict": "Scans your Twitch, Kick or YouTube VOD after the stream and clips game moments it recognizes. It is tuned for action games and less accurate on slower genres. There is a free preview but no free plan.",
      "price": "Premium $24.99/mo or $179.99/yr (web); $27.99/mo in mobile app",
      "priceShort": "From $24.99/mo",
      "engines": "Twitch, Kick, YouTube",
      "url": "https://eklipse.gg/",
      "source": "https://eklipse.gg/help/how-much-does-eklipse-premium-cost/",
      "checked": "2026-10-17",
      "platforms": [
        "any"
      ],
      "commercial": {
        "status": "na",
        "note": "Makes promo clips of your streams, nothing that goes into the game itself",
        "source": "https://eklipse.gg/terms-of-use/",
        "checked": "2026-10-17"
      }
    },
    {
      "id": "descript",
      "name": "Descript",
      "maker": "Descript",
      "category": "stream-promote",
      "bestFor": "Editing devlog videos by editing the transcript",
      "verdict": "Descript turns your recording into a text transcript you edit like a document, and its AI tools can cut social clips from longer devlogs. Watch out: the free plan exports at 720p with a watermark, and the AI tools are limited until you pay.",
      "price": "Free (1 media hr/mo, 720p, watermark). Hobbyist $16/mo billed yearly, $24 monthly",
      "priceShort": "Free, paid from $16/mo",
      "engines": "Web, Windows, macOS",
      "url": "https://www.descript.com",
      "source": "https://www.descript.com/pricing",
      "checked": "2026-10-17",
      "platforms": [
        "any"
      ],
      "commercial": {
        "status": "na",
        "note": "Promo video only; terms say you own your outputs",
        "source": "https://www.descript.com/terms",
        "checked": "2026-10-17"
      }
    },
    {
      "id": "kapwing",
      "name": "Kapwing",
      "maker": "Kapwing",
      "category": "stream-promote",
      "bestFor": "Browser-based shorts with AI subtitles and resizing",
      "verdict": "Kapwing is a browser video editor whose AI assistant can pull highlights from long videos, resize them for TikTok or Shorts, and add subtitles. The catch: the free plan caps videos at 4 minutes and 720p with a watermark, and there is no free trial of paid plans.",
      "price": "Free (720p, watermark, 10 credits). Pro $16/mo, Business $50/mo",
      "priceShort": "Free, paid from $16/mo",
      "engines": "Web",
      "url": "https://www.kapwing.com",
      "source": "https://www.kapwing.com/pricing?ref=kapwing.com",
      "checked": "2026-10-17",
      "platforms": [
        "web",
        "any"
      ],
      "commercial": {
        "status": "na",
        "note": "Promo video only; Kapwing says AI exports can be used commercially",
        "source": "https://www.kapwing.com/help/kapwing-faq/amp/",
        "checked": "2026-10-17"
      }
    },
    {
      "id": "powder",
      "name": "Powder",
      "maker": "Powder",
      "category": "stream-promote",
      "bestFor": "Auto-finding highlight moments in gameplay recordings",
      "verdict": "Powder records or imports gameplay and uses audio and visual models to find highlight moments, then cuts them into short pre-edited clips. It is Windows only, and the free tier is aimed at gamers; professional creators and organizations are asked to buy a paid subscription.",
      "price": "Free (1080p with Powder outro). Pro $9.99/mo, 20% off yearly",
      "priceShort": "Free, paid from $9.99/mo",
      "engines": "Windows app (Steam, Microsoft Store, Razer Cortex)",
      "url": "https://www.powder.gg",
      "source": "https://www.powder.gg/pro",
      "checked": "2026-10-17",
      "platforms": [
        "any"
      ],
      "commercial": {
        "status": "paid",
        "note": "Free is for gamers; pro creators and orgs must contact sales to subscribe",
        "source": "https://www.powder.gg/feature/ai-clips",
        "checked": "2026-10-17"
      }
    },
    {
      "id": "submagic",
      "name": "Submagic",
      "maker": "Submagic",
      "category": "stream-promote",
      "bestFor": "Animated captions and auto-zoom for short clips",
      "verdict": "Submagic adds styled auto captions to short videos, and higher tiers add auto zoom, silence and bad-take removal, and social publishing. Watch out: the cheapest plan only handles videos up to 2 minutes and about 15 videos a month, and the useful editing extras start at Pro.",
      "price": "Starter $12/mo billed yearly, $19 monthly. Pro $23/mo yearly",
      "priceShort": "From $12/mo",
      "engines": "Web, API",
      "url": "https://www.submagic.co",
      "source": "https://www.submagic.co/pricing",
      "checked": "2026-10-17",
      "platforms": [
        "web",
        "any"
      ],
      "commercial": {
        "status": "na",
        "note": "Makes promo clips, nothing that goes into the game itself",
        "checked": "2026-10-17"
      }
    },
    {
      "id": "nunu",
      "name": "nunu.ai",
      "maker": "nunu.ai",
      "category": "test-ship",
      "bestFor": "AI agents that play your build from plain-English test plans",
      "verdict": "Agents watch the screen and use keyboard, mouse or touch like a player, so no engine integration is needed (an optional SDK goes deeper). Tests run on real PC, iOS and Android devices. The free Starter credits are a one-time allowance, so treat it as a trial; ongoing use starts at $200 a month.",
      "price": "Starter free (2,000 one-time credits). Self-Serve $200/mo. Enterprise custom",
      "priceShort": "Free credits, then $200/mo",
      "engines": "PC, iOS, Android (consoles announced as coming)",
      "url": "https://nunu.ai/",
      "source": "https://nunu.ai/pricing",
      "checked": "2026-10-18",
      "platforms": [
        "any"
      ],
      "commercial": {
        "status": "na",
        "note": "A testing tool: nothing it makes goes into your game.",
        "checked": "2026-10-18",
        "source": "https://nunu.ai/pricing"
      }
    },
    {
      "id": "modl",
      "name": "modl.ai",
      "maker": "modl.ai",
      "category": "test-ship",
      "bestFor": "Automated QA bots and stand-in players for multiplayer",
      "verdict": "Upload a build and its bots explore, find crashes and run tests you describe in plain language. modl:play adds human-like bots to fill matches. Pricing is by quote, so it suits funded teams more than solo devs.",
      "price": "Contact for pricing",
      "priceShort": "Contact for pricing",
      "engines": "PC, mobile, PlayStation",
      "url": "https://modl.ai/",
      "source": "https://modl.ai/",
      "checked": "2026-10-17",
      "platforms": [
        "any"
      ],
      "commercial": {
        "status": "na",
        "note": "A testing tool: nothing it makes goes into your game.",
        "checked": "2026-10-15"
      }
    },
    {
      "id": "sentry-seer",
      "name": "Sentry (with Seer)",
      "maker": "Sentry",
      "category": "test-ship",
      "bestFor": "Crash reports from players with AI root-cause analysis",
      "verdict": "Sentry collects crashes and errors from your shipped game, with SDKs for Unity, Unreal and Godot plus console support, and its Seer AI agent suggests root causes and code fixes. Seer is not on the free plan. It is a $40 per active contributor monthly add-on to a paid Team or Business plan.",
      "price": "Free (1 user, 5k errors). Team $26/mo billed yearly. Seer +$40/contributor/mo",
      "priceShort": "Free, paid from $26/mo",
      "engines": "Unity, Unreal, Godot SDKs",
      "url": "https://sentry.io",
      "source": "https://sentry.io/pricing/",
      "checked": "2026-10-17",
      "platforms": [
        "unity",
        "unreal",
        "godot"
      ],
      "commercial": {
        "status": "na",
        "note": "Crash monitoring only; nothing it makes ships in your game",
        "source": "https://sentry.io/pricing/",
        "checked": "2026-10-17"
      }
    },
    {
      "id": "gamedriver",
      "name": "GameDriver",
      "maker": "GameDriver",
      "category": "test-ship",
      "bestFor": "Automated gameplay and UI tests for Unity and Unreal",
      "verdict": "GameDriver lets you write automated tests that drive a running Unity or Unreal build, and its Test Assistant app can hook up an AI agent via MCP to help write test scripts. Price is the catch: paid plans start at $200 per node per month with a 5-node minimum billed yearly, though solo devs can apply to its free Ambassador Program.",
      "price": "14-day trial. Starter $200/node/mo (5 nodes min, billed yearly)",
      "priceShort": "Trial, then $200/node/mo",
      "engines": "Unity, Unreal",
      "url": "https://gamedriver.io",
      "source": "https://www2.gamedriver.io/en-us/pricing",
      "checked": "2026-10-17",
      "platforms": [
        "unity",
        "unreal"
      ],
      "commercial": {
        "status": "na",
        "note": "Testing tool only; nothing it makes ships in your game",
        "source": "https://www2.gamedriver.io/en-us/pricing",
        "checked": "2026-10-17"
      }
    },
    {
      "id": "playtestcloud",
      "name": "PlaytestCloud",
      "maker": "PlaytestCloud",
      "category": "test-ship",
      "bestFor": "Recorded playtests from real players with AI summaries",
      "verdict": "PlaytestCloud sends your PC, Steam, browser or mobile build to real players, records their sessions, and its First Findings AI summarizes the videos and surveys into a report. Cost is the catch: professional plans start around €1,025 a month billed yearly, and the Indie Pass for small studios has no public price.",
      "price": "2 free player tokens to start. Indie Pass on request. Pro from €1,025/mo billed yearly",
      "priceShort": "Free tokens, from €1,025/mo",
      "engines": "PC, Steam, browser, iOS, Android builds",
      "url": "https://www.playtestcloud.com",
      "source": "https://www.playtestcloud.com/pricing",
      "checked": "2026-10-17",
      "platforms": [
        "any"
      ],
      "commercial": {
        "status": "na",
        "note": "Playtest service only; nothing it makes ships in your game",
        "source": "https://www.playtestcloud.com/pricing",
        "checked": "2026-10-17"
      }
    },
    {
      "id": "nobodywho",
      "name": "NobodyWho",
      "maker": "NobodyWho",
      "category": "characters-animation",
      "bestFor": "Offline LLM dialogue for Godot NPCs, with no API bill",
      "verdict": "An open-source plugin that runs a local GGUF language model inside your Godot game, so NPC conversations work offline and you pay nothing per line spoken. It can call your own game functions as tools, and it also handles speech-to-text and text-to-speech. Players need hardware that can run the model you bundle, web export isn't supported yet, and the model you choose comes with its own license, so pick one that allows commercial use.",
      "price": "Free (EUPL-1.2)",
      "priceShort": "Free (EUPL-1.2)",
      "engines": "Godot 4.5+ (Windows, macOS, Linux, Android)",
      "url": "https://github.com/nobodywho-ooo/nobodywho",
      "source": "https://github.com/nobodywho-ooo/nobodywho",
      "checked": "2026-10-18",
      "platforms": [
        "godot"
      ],
      "commercial": {
        "status": "free",
        "conditions": true,
        "note": "Free in commercial games; changes you make to the plugin's own code must be open-sourced.",
        "source": "https://github.com/nobodywho-ooo/nobodywho",
        "checked": "2026-10-18"
      }
    },
    {
      "id": "mcp-for-blender",
      "name": "MCP for Blender (BlenderMCP)",
      "maker": "Siddharth Ahuja (community)",
      "category": "art-3d-assets",
      "bestFor": "Letting Claude, Cursor or Codex build and edit scenes in Blender",
      "verdict": "A popular community add-on that connects Blender to the AI assistant you already use, so it can create and edit objects, apply materials, run Blender Python and render views to check its work. It can also pull Poly Haven and Poly Pizza assets or call Rodin and Hunyuan3D for generated models. Not an official Blender Foundation project. The code tool runs arbitrary Python, so save first (an optional safe mode blocks risky scripts), and anonymous usage stats are on unless you turn telemetry off.",
      "price": "Free (MIT). Rodin and Hunyuan3D generation use those services' own accounts",
      "priceShort": "Free (MIT)",
      "engines": "Blender 3.0+",
      "url": "https://github.com/ahujasid/mcp-for-blender",
      "source": "https://github.com/ahujasid/mcp-for-blender",
      "checked": "2026-10-18",
      "platforms": [
        "blender"
      ],
      "commercial": {
        "status": "varies",
        "note": "Add-on is MIT; imported assets keep their license (many Poly Pizza models need credit).",
        "source": "https://github.com/ahujasid/mcp-for-blender",
        "checked": "2026-10-18"
      },
      "features": {
        "text-to-3d": {
          "source": "https://github.com/ahujasid/mcp-for-blender",
          "checked": "2026-10-18",
          "note": "Via Meshy integration; needs paid Meshy API key"
        },
        "image-to-3d": {
          "source": "https://github.com/ahujasid/mcp-for-blender",
          "checked": "2026-10-18",
          "note": "Via Meshy reference image; needs paid Meshy API key"
        },
        "pbr-materials": {
          "source": "https://github.com/ahujasid/mcp-for-blender",
          "checked": "2026-10-18",
          "note": "Only via Hunyuan3D Pro Tencent Cloud API (PBR enabled)"
        },
        "blender-addon": {
          "source": "https://github.com/ahujasid/mcp-for-blender",
          "checked": "2026-10-18"
        },
        "ai-agent-control": {
          "source": "https://github.com/ahujasid/mcp-for-blender",
          "checked": "2026-10-18",
          "note": "MCP server for Claude, Codex, Cursor, VS Code and more"
        },
        "runs-locally": {
          "source": "https://github.com/ahujasid/mcp-for-blender",
          "checked": "2026-10-18",
          "note": "MIT, local install via uvx/pipx/Docker; Blender 3.0+"
        }
      },
      "pricing": {
        "freeLimit": "MIT, free",
        "entryUsdMonthly": null,
        "source": "https://github.com/ahujasid/mcp-for-blender",
        "checked": "2026-10-18"
      },
      "repo": "ahujasid/mcp-for-blender",
      "worksWith": {
        "meshy": {
          "source": "https://github.com/ahujasid/mcp-for-blender",
          "checked": "2026-10-18",
          "note": "Generates models through Meshy (Meshy API key)"
        }
      }
    }
  ]
}